Papers

8

Total Citations

134

H-Index

7

About

Andreas Gerndt is a researcher specializing in virtual reality simulation, space robotics, and interactive training systems, with a particular focus on the challenges of on-orbit servicing (OOS) and space debris mitigation. Based at the German Aerospace Center (DLR), his most influential work centers on developing immersive VR environments that enable astronauts and engineers to plan, train, and rehearse complex satellite servicing and repair missions without the prohibitive costs and risks of real-world operations. His most cited contribution, an evaluation of open source physics engines for VR assembly simulations (43 citations), laid important groundwork for realistic interactive environments. His VR-OOS simulator (39 citations) stands as a landmark achievement, integrating haptic feedback into telerobotic training for orbital servicing scenarios. Gerndt has also pioneered modular simulation architectures that support real-time kinematic and dynamic modeling of spacecraft interactions, and he has explored collaborative workspace platforms to bridge geographic and disciplinary divides among space scientists. His work extends into human-computer interaction, examining how users manipulate deformable virtual objects in immersive settings — a critical challenge for simulating delicate satellite maintenance tasks. With contributions spanning software engineering, optical navigation, and collaborative mission planning, Gerndt represents a vital bridge between aerospace engineering and cutting-edge simulation technology.

Research Focus

Key Achievements

7
H-Index
8
Papers
134
Total Citations
17
Avg Citations/Paper
🏆 Most Cited Paper
An Evaluation of Open Source Physics Engines for Use in Virtual Reality Assembly Simulations
43 citations · 2012
📈 Most Prolific Year: 2012 (2 Papers)
🤝 Key Collaborators: 19
🏛 Institutions: Deutsches Zentrum für Luft- und Raumfahrt e. V. (DLR), Software (Germany)

Top Papers

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Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago