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MANIPULATION

Framework for Developing Bio-Inspired Morphologies for Walking Robots

Peter Billeschou, Nienke N. Bijma, Leon Bonde Larsen, Stanislav N. Gorb, Jørgen Christian Larsen, Poramate Manoonpong

Year
2020
Citations
20
Access
Open access

Abstract

Morphology is a defining trait of any walking entity, animal or robot, and is crucial in obtaining movement versatility, dexterity and durability. Collaborations between biologist and engineers create opportunities for implementing bio-inspired morphologies in walking robots. However, there is little guidance for such interdisciplinary collaborations and what tools to use. We propose a development framework for transferring animal morphologies to robots and substantiate it with a replication of the ability of the dung beetle species Scarabaeus galenus to use the same morphology for both locomotion and object manipulation. As such, we demonstrate the advantages of a bio-inspired dung beetle-like robot, ALPHA, and how its morphology outperforms a conventional hexapod by increasing the (1) step length by 50.0%, (2) forward and upward reach by 95.5%, and by lowering the (3) overall motor acceleration by 7.9%, and (4) step frequency by 21.1% at the same walking speed. Thereby, the bio-inspired robot has longer and fewer steps that lower fatigue-inducing impulses, a greater variety of step patterns, and can potentially better utilise its workspace to overcome obstacles. Hence, we demonstrate how the framework can be used to develop legged robots with bio-inspired morphologies that embody greater movement versatility, dexterity and durability.

Keywords

HexapodRobotWorkspaceDung beetleComputer scienceHuman–computer interactionRobot locomotionArtificial intelligenceVariety (cybernetics)Mobile robot

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