Papers

5

Total Citations

56

H-Index

3

About

Kazuhiro Hosoi is a pioneering researcher in human-robot interaction and mobile projection interfaces, whose work has fundamentally reimagined how we control robots and interact with digital content in physical spaces. His core research areas span intuitive robot manipulation, projection-based interaction, and mobile display technologies. Hosoi’s most influential contribution is the concept of “manipulation-by-projection,” demonstrated through two highly cited papers from 2007, each garnering 24 citations. In “VisiCon,” he proposed embedding miniaturized projectors into mobile devices, transforming them from mere output tools into interactive input devices. His “CoGAME” paper brought this vision to life, creating a cooperative game where players visually guide a robot by connecting projected images—a breakthrough that made robot control accessible and intuitive. Hosoi also developed “Shepherd,” an interface that overcomes reference frame transformations, allowing users to control radio-controlled cars from their own viewpoint using a camera-mounted mobile device. His work on “Mobile Display-based Manipulation” (MDM) further extended these principles to automated cleaning robots, enabling users to manipulate them by simply moving a camera-equipped display in 3D space. Through these innovations, Hosoi has laid the groundwork for more natural, human-centric robot control systems that bridge the gap between physical and digital interaction.

Research Focus

Key Achievements

3
H-Index
5
Papers
56
Total Citations
11
Avg Citations/Paper
🏆 Most Cited Paper
VisiCon
24 citations · 2007
📈 Most Prolific Year: 2007 (2 Papers)
🤝 Key Collaborators: 5
🏛 Institutions: The University of Tokyo, Ube Frontier University, Nintendo (Japan)

Top Papers

  1. 1
    VisiCon
    24 citations · 2007
  2. 2
    CoGAME
    24 citations · 2007
  3. 3
  4. 4
  5. 5

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 15 days ago