Vinh Ninh Dao

The University of Tokyo

Papers

3

Total Citations

50

H-Index

2

About

Vinh Ninh Dao is a pioneer in the field of interactive projection and mobile human-robot interaction, whose work explores how miniaturized projectors can transform mobile devices from passive displays into dynamic, interactive tools. His research centers on the concept of "manipulation-by-projection," where a handheld projector becomes both an output device and an intuitive input controller. In his seminal paper "VisiCon" (2007, 24 citations), Dao laid the groundwork for embedding projectors into mobile phones and PDAs, envisioning a future where users could control digital content by freely moving the device in 3D space. He brought this vision to life with "CoGAME" (2007, 24 citations), a cooperative game that allows players to visually guide a robot by connecting projected images to form a path—a playful yet profound demonstration of tangible, collaborative control. Later, in "Mobile display-based manipulation" (2008), Dao refined these techniques for practical applications like automated cleaning robots, enabling users to intuitively steer robots simply by moving a camera-equipped mobile display. Though his citation counts are modest, Dao’s work is notable for its forward-thinking integration of projection, mobility, and robotics, anticipating today’s augmented reality and spatial computing paradigms. His contributions remain a foundational reference for researchers exploring projector-based interfaces and embodied interaction.

Research Focus

Key Achievements

2
H-Index
3
Papers
50
Total Citations
17
Avg Citations/Paper
🏆 Most Cited Paper
VisiCon
24 citations · 2007
📈 Most Prolific Year: 2007 (2 Papers)
🤝 Key Collaborators: 3
🏛 Institutions: The University of Tokyo

Top Papers

  1. 1
    VisiCon
    24 citations · 2007
  2. 2
    CoGAME
    24 citations · 2007
  3. 3

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 15 days ago