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MANIPULATION

Human computer cooperation in interactive motion planning

Y.K. Hwang, K.R. Cho, Soo‐Yong Lee, SeHoon Park, Sungchul Kang

Year
2002
Citations
18

Abstract

This paper presents an interactive motion planning system that generates collision-free motions of robots or objects. The problem of planning collision-free motions has a high complexity, and most motion-planning programs often take a long time to plan motions when the environment is cluttered. Humans on the other use a set of learned heuristics to effortlessly plan collision-free motions, but do not have as good of an accuracy in geometric collision checking as the motion-planning programs. The proposed system provides the user with a facility to utilize the heuristic power of humans along with the algorithmic power and the geometric accuracy of motion-planning programs. More specifically, the user performs a global analysis of the environment and specifies robot's configurations (called subgoals) critical to finding a collision-free path, while a motion-planning program performs collision checking and finds a collision-free paths between subgoals. It has resulted in a system that is much more powerful and efficient than either a human or a computer algorithm in motion planning tasks. This system is expected to reduce motion planning time drastically for tele-operated robot manipulators and for verification of feasible part motions in mechanical assembly.

Keywords

Motion planningHeuristicsComputer scienceCollisionRobotMotion (physics)HeuristicPlan (archaeology)Collision detectionPath (computing)

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