Russell L. Andersson
Papers
11
Total Citations
315
H-Index
9
About
Russell L. Andersson is a pioneering roboticist whose career has been defined by his groundbreaking work on dynamic robot control, real-time sensing, and high-performance manipulation. He is best known for developing one of the most celebrated experimental robotics systems of the late 20th century: a robot ping-pong player capable of competing against — and defeating — human opponents. This achievement, documented across multiple highly cited publications and culminating in his landmark book *A Robot Ping-Pong Player*, required solving extraordinarily difficult problems at the intersection of trajectory generation, dynamic sensing, and expert control systems. Andersson's contributions span several technical dimensions. His aggressive trajectory generation work pushed PUMA manipulators to their operational limits, while his research on dynamic sensing addressed the fundamental challenge of operating in environments that change at rates comparable to a robot's own sensing and actuation speeds. He also advanced real-time visual processing through custom VLSI hardware and low-latency stereo vision systems, and explored high-performance computer architectures tailored to demanding robot control algorithms. With cumulative citations exceeding 300 across his most influential works, Andersson's research remains a touchstone for roboticists tackling fast, uncertain, and physically demanding real-world environments.
Research Focus
Key Achievements
Top Papers
- 1Aggressive trajectory generator for a robot ping-pong player76 citations · 1989
- 2Dynamic sensing in a ping-pong playing robot74 citations · 1989
- 3Real-time gray-scale video processing using a moment- generating chip35 citations · 1985
- 4
- 5Understanding and applying a robot ping-pong player's expert controller24 citations · 2003
- 6Aggressive trajectory generator for a robotic ping-pong player23 citations · 2003
- 7Real time expert system to control a robot ping-pong player17 citations · 1987
- 8A low-latency 60 Hz stereo vision system for real-time visual control13 citations · 2002
- 9A Robot Ping-Pong Player9 citations · 2003
- 10