Papers

2

Total Citations

29

H-Index

2

About

Yannick Charrotton is a researcher at the intersection of rehabilitation engineering and virtual reality, with a focus on developing innovative technologies to restore motor function in stroke survivors. His most influential work, "Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices" (2015, 25 citations), pioneered the integration of immersive VR headsets with haptic feedback systems to create engaging, task-specific therapy for upper limb recovery. This approach leverages gamification to increase patient motivation and adherence, while haptic devices provide real-time force feedback essential for retraining fine motor control. Charrotton further advanced the field with his study on "Improvement of lower limb functioning in ambulatory chronicle stroke patients undergoing robot-assisted training" (2016), demonstrating that robotic exoskeletons combined with conventional physiotherapy can yield measurable gains in gait and balance even years post-stroke. His work bridges the gap between cutting-edge hardware and clinical application, offering scalable, cost-effective solutions for neurorehabilitation. By proving that serious games and robotics can enhance traditional therapy, Charrotton has laid groundwork for personalized, data-driven rehabilitation protocols that empower patients to take an active role in their recovery.

Research Focus

Key Achievements

2
H-Index
2
Papers
29
Total Citations
15
Avg Citations/Paper
🏆 Most Cited Paper
Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices
25 citations · 2015
📈 Most Prolific Year: 2015 (1 Papers)
🤝 Key Collaborators: 11
🏛 Institutions: HES-SO University of Applied Sciences and Arts Western Switzerland

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 12 days ago