Wolfram Luther
Papers
5
Total Citations
42
H-Index
4
About
Wolfram Luther is a leading figure in computational geometry and robotics, renowned for his pioneering work in distance calculation algorithms. His research centers on developing verified and numerically robust methods for collision detection and path planning in complex environments. Luther’s most influential contribution is his 2000 paper on "Distance Calculation Between a Point and a NURBS Surface," which introduced a highly accurate algorithm for computing Euclidean shortest paths—a fundamental problem in robotics and computer-aided design, garnering 20 citations. He further advanced the field with an interval-based version of the Gilbert-Johnson-Keerthi (GJK) distance algorithm for incremental motions (2004, 11 citations), enabling reliable distance computations during dynamic robotic operations. His work also extends to octree-encoded objects and the numerical verification of kinematics and dynamical models for flexible robots, ensuring stability and safety in real-world applications. With a career focused on validated numerical analysis, Luther’s algorithms have become essential tools for researchers and engineers tackling spatial reasoning challenges, solidifying his impact on both theoretical foundations and practical implementations in robotics.
Research Focus
Key Achievements
Top Papers
- 1Distance Calculation Between a Point and a NURBS Surface20 citations · 2000
- 2The GJK Distance Algorithm: An Interval Version for Incremental Motions11 citations · 2004
- 3An Accurate Distance Algorithm for Octree‐Encoded Objects4 citations · 2004
- 4
- 5Verified Analysis of a Model for Stance Stabilization3 citations · 2011