Stefano Papetti
Papers
1
Total Citations
2
H-Index
1
About
Stefano Papetti is a leading researcher in haptic interaction and sonic interaction design, with a focus on understanding and simulating the tactile feedback of touch on surfaces. His key research areas include haptic perception, virtual reality interfaces, and the design of tools for studying active touch. Papetti's major contribution is the development of the "Bogus Finger," an open-source robotic tool that simulates quasi-static finger pressing on both stationary and vibrating surfaces. This device, detailed in his 2021 paper, allows researchers to characterize haptic devices under realistic active touch conditions, bridging the gap between physical and virtual interactions. While his most-cited work has garnered 2 citations, its impact lies in its open-source hardware and software design, enabling widespread replication and innovation in haptics research. Papetti's work is notable for its practical application in improving touch-based interfaces and its emphasis on reproducibility, making him a key figure in advancing the science of haptic simulation.
Research Focus
Key Achievements
Top Papers
- 1