Katsuhide Tsushima

Osaka Electro-Communication University

Papers

1

Total Citations

45

H-Index

1

About

Katsuhide Tsushima is a prominent researcher in the field of human-computer interaction (HCI), with a particular focus on computer entertainment technology and its transformative potential for user engagement. His most-cited work, a proceedings paper from the 2006 ACM SIGCHI conference on Advances in Computer Entertainment Technology (45 citations), helped catalyze interest in how interactive systems can merge entertainment with practical HCI applications. This contribution underscored the growing recognition—both in academia and industry—that entertainment-driven interfaces could unlock novel forms of interaction, bridging the gap between playful experiences and serious technological utility. Tsushima’s research has been instrumental in demonstrating how game-like elements and immersive environments can enhance user motivation, learning, and productivity. By advocating for the integration of entertainment principles into interface design, he has influenced subsequent work in gamification, interactive media, and user experience research. His efforts have helped shape a generation of HCI studies that prioritize both enjoyment and functionality, making his work a foundational reference for researchers exploring the intersection of play, technology, and human behavior.

Research Focus

Key Achievements

1
H-Index
1
Papers
45
Total Citations
45
Avg Citations/Paper
🏆 Most Cited Paper
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
45 citations · 2006
📈 Most Prolific Year: 2006 (1 Papers)
🤝 Key Collaborators: 3
🏛 Institutions: Osaka Electro-Communication University

Top Papers

  1. 1
    Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
    45 citations · 2006

Key Collaborators

Contact & Links

Available for collaboration
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