Jun‐Hai Yong
Papers
5
Total Citations
123
H-Index
4
About
Jun-Hai Yong is a leading researcher in computer graphics and geometric modeling, with a focus on immersive 3D scene reconstruction and computational geometry. His most impactful work includes the development of "Parallax360," a stereoscopic 360° scene representation that enables head-motion parallax and six degrees-of-freedom (6-DoF) novel view synthesis for virtual reality, earning 49 citations. In "InteractionFusion," he pioneered joint hand-pose tracking and 3D object reconstruction during hand-object interactions, a critical contribution to human-computer interaction and robotics, with 30 citations. Yong has also made foundational contributions to geometric computing, including algorithms for computing minimum distances between points and B-spline surfaces (21 citations) and between implicit algebraic surfaces (19 citations), which are widely used in CAD and robotics. His recent work on ellipse fitting via multi-scale smoothing and key-point searching (2024) continues to advance precision in geometric analysis. With a career spanning over a decade, Yong’s research bridges theoretical geometry and practical VR/AR applications, making him a key figure in enabling realistic, interactive digital environments.
Research Focus
Key Achievements
Top Papers
- 1Parallax360: Stereoscopic 360° Scene Representation for Head-Motion Parallax49 citations · 2018
- 2InteractionFusion30 citations · 2019
- 3
- 4Computing minimum distance between two implicit algebraic surfaces19 citations · 2006
- 5