Edi Hidayat

Yogyakarta State University

Papers

1

Total Citations

2

H-Index

1

About

Edi Hidayat is a forward-thinking researcher at the intersection of engineering education and interactive learning technologies. His primary research areas include gamification, robotics in education, and constructivist pedagogy, with a focus on transforming how technical skills are taught and acquired. Hidayat’s most notable contribution is his 2025 study, "Gamification: Enhancing Constructivist Skills through Line-Following Robots," which tackles the persistent challenge of student disengagement in engineering disciplines. By integrating game mechanics with hands-on robotics, he demonstrated a novel approach to fostering critical thinking, problem-solving, and active learning—core tenets of constructivist theory. This work, already garnering 2 citations shortly after publication, signals growing interest in his innovative methods. Hidayat’s research is particularly impactful for educators and curriculum designers seeking to bridge the gap between theoretical knowledge and practical application. His achievement lies in offering a replicable framework that makes technical education more interactive and student-centered, addressing a key pain point in STEM fields. As his ideas gain traction, Hidayat is poised to influence the next generation of engineering pedagogy, making him a researcher to watch in the evolving landscape of educational technology.

Research Focus

Key Achievements

1
H-Index
1
Papers
2
Total Citations
2
Avg Citations/Paper
🏆 Most Cited Paper
Gamification: Enhancing Constructivist Skills through Line-Following Robots
2 citations · 2025
📈 Most Prolific Year: 2025 (1 Papers)
🤝 Key Collaborators: 5
🏛 Institutions: Yogyakarta State University

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago