Beatriz Sousa Santos
Papers
4
Total Citations
21
H-Index
3
About
Beatriz Sousa Santos is a leading researcher in human-computer interaction, with a primary focus on extended reality (XR), augmented reality (AR), and mixed reality (MR) for assistive technologies and remote collaboration. Her major contributions lie at the intersection of immersive systems and accessibility, most notably through her development of an augmented reality serious game (ARSG) that uses a racing track narrative to train individuals with motor disabilities in controlling intelligent wheelchairs. This work, alongside her investigations into Google Tango localization enhanced by fiducial markers, demonstrates her commitment to improving real-world navigation and user autonomy. Santos has also advanced the field of remote collaboration, exploring how expert representations in MR can shape user experiences and proposing methods for unlimited task coverage and direct manipulation in XR environments. Her research, which has garnered over 20 citations across her most-cited papers, is characterized by rigorous evaluation and a user-centered design approach. By bridging technical innovation with practical application, Santos is shaping the future of inclusive, immersive interaction—making her work essential reading for students and researchers interested in accessible XR, assistive robotics, and collaborative mixed reality systems.
Research Focus
Key Achievements
Top Papers
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