Steven Feiner

Columbia University

Papers

2

Total Citations

9

H-Index

2

About

Steven Feiner is a pioneering researcher in human-computer interaction, with a core focus on augmented reality (AR), virtual reality (VR), and 3D user interfaces. His major contributions lie in designing intuitive, high-level interfaces that democratize complex tasks—most notably, robot teleoperation. Feiner’s work shifts control from tedious, robot-centric commands to human-centric, scene-based interactions. For instance, his highly cited paper on “Scene Editing as Teleoperation” (2022, 7 citations) introduces a paradigm where nonexpert operators can guide 6DoF kit assembly by manipulating virtual replicas, effectively treating the task as a scene-editing problem. Building on this, his 2024 work (2 citations) advances asynchronous goal assignment in VR, allowing users to set, monitor, and manage multiple assembly objectives remotely. While these citation counts are modest, they reflect a nascent but impactful line of research that bridges VR and robotics. Feiner is also renowned for co-authoring the seminal textbook *Computer Graphics: Principles and Practice* and for developing some of the earliest AR systems, including the Touring Machine. His work consistently emphasizes accessibility, aiming to empower non-experts with powerful, intuitive tools for real-world manipulation.

Research Focus

Key Achievements

2
H-Index
2
Papers
9
Total Citations
5
Avg Citations/Paper
🏆 Most Cited Paper
Scene Editing as Teleoperation: A Case Study in 6DoF Kit Assembly
7 citations · 2022
📈 Most Prolific Year: 2022 (1 Papers)
🤝 Key Collaborators: 10
🏛 Institutions: Columbia University

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago