Igor Potapov

University of Liverpool

Papers

5

Total Citations

18

H-Index

3

About

Igor Potapov is a computer scientist whose research lies at the intersection of theoretical computer science, game theory, and robotics. His primary focus is on the decidability and complexity of **robot games**—two-player vector addition games played on integer lattices. Potapov has made significant contributions by establishing fundamental undecidability results for these games, such as in his 2016 paper "Undecidability of Two-dimensional Robot Games" (5 citations), which demonstrates that even in low-dimensional settings, certain strategic problems have no algorithmic solution. He has also explored the boundaries of decidability, as seen in his 2019 work "On decidability and complexity of low-dimensional robot games" (5 citations), and has analyzed games of degree two (2015, 4 citations). Beyond robot games, Potapov has tackled the challenge of **uniform online spherical tessellations** (2022, 2 citations), which has applications in generating uniform rotations for robotics and computer graphics. His most recent work, "Collision-Free Robot Scheduling" (2024, 2 citations), addresses practical scheduling problems in multi-robot systems. With a career marked by deep theoretical insights and practical implications, Potapov’s research has garnered attention for its rigor and relevance to autonomous systems.

Research Focus

Key Achievements

3
H-Index
5
Papers
18
Total Citations
4
Avg Citations/Paper
🏆 Most Cited Paper
Undecidability of Two-dimensional Robot Games
5 citations · 2016
📈 Most Prolific Year: 2016 (1 Papers)
🤝 Key Collaborators: 8
🏛 Institutions: University of Liverpool

Top Papers

  1. 1
  2. 2
  3. 3
    On Robot Games of Degree Two
    4 citations · 2015
  4. 4
  5. 5

Key Collaborators

Contact & Links

Available for collaboration
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