George Palaigeorgiou
Papers
4
Total Citations
53
H-Index
4
About
George Palaigeorgiou is an educational technology researcher whose work sits at the dynamic intersection of mixed reality, tangible interfaces, and educational robotics. His scholarship is particularly focused on designing immersive, interdisciplinary learning environments that make abstract concepts in geography, history, and computational thinking accessible and engaging for young learners. Palaigeorgiou's most influential contribution — a mixed reality learning environment integrating robotics and tangible interfaces for interdisciplinary history and geography learning — has garnered 27 citations, reflecting growing scholarly interest in embodied and experiential approaches to education. This work, along with a closely related 2019 study (14 citations), demonstrates his sustained commitment to building creative, joyful learning spaces that harness physical and digital affordances simultaneously. His 2020 paper on "tangible simulations" for teaching the day/night cycle further illustrates his talent for translating complex scientific phenomena into hands-on educational experiences. More recently, Palaigeorgiou has expanded his focus to design thinking in elementary education, introducing a card-based design tool to scaffold creative problem-solving among young students. Across his body of work, he consistently champions learner-centered, technology-enriched pedagogy, positioning him as a meaningful voice in the evolving conversation around innovative STEM and humanities education.
Research Focus
Key Achievements
Top Papers
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