Stefanos Xefteris
Papers
4
Total Citations
61
H-Index
4
About
Stefanos Xefteris is a researcher at the forefront of educational technology, specializing in the integration of mixed reality, tangible interfaces, and educational robotics to transform interdisciplinary learning. His work focuses on creating immersive, embodied learning environments that make abstract concepts in geography, history, and science tangible and engaging for students. Xefteris’s major contributions include the design and evaluation of mixed reality spaces that blend physical manipulatives with digital simulations, such as his pioneering study on using tangible robots to teach the day/night cycle. His most cited paper (27 citations) demonstrates how combining robotics with mixed reality can foster computational thinking while teaching history and geography. Xefteris also develops STEAM educational scenarios for pre-service teachers, bridging the gap between emerging technologies and classroom practice. His research has accumulated over 60 citations, reflecting growing interest in embodied, technology-rich pedagogies. Notably, his work on “tangible simulations” offers a replicable framework for making complex scientific phenomena accessible through play and interaction, positioning him as a key contributor to the future of interactive learning environments.
Research Focus
Key Achievements
Top Papers
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