Dennis Wiebusch

University of Würzburg

Papers

2

Total Citations

30

H-Index

2

About

Dennis Wiebusch is a researcher at the forefront of software engineering for Realtime Interactive Systems (RIS), with a focus on Virtual, Augmented, and Mixed Reality (VR, AR, MR), as well as robotics and Human-Computer Interaction (HCI). His major contributions lie in enhancing software quality for complex, multimodal systems. Wiebusch’s most-cited work, “Semantic Entity-Component State Management Techniques to Enhance Software Quality for Multimodal VR-Systems” (2017, 24 citations), addresses critical software qualities like modularity, modifiability, reusability, and API usability—key factors that determine the maintainability of architectures for VR, AR, and interactive human-robot systems. In his earlier influential paper, “Evaluating Scala, Actors, & Ontologies for Intelligent Realtime Interactive Systems” (2012, 6 citations), he systematically assessed three technical design approaches for RIS architectures, bridging VR/AR, robotics, and HCI. Wiebusch’s work is notable for its practical, engineering-focused approach to building more robust and adaptable interactive systems, making his research essential reading for students and developers working on next-generation immersive and intelligent environments.

Research Focus

Key Achievements

2
H-Index
2
Papers
30
Total Citations
15
Avg Citations/Paper
🏆 Most Cited Paper
Semantic Entity-Component State Management Techniques to Enhance Software Quality for Multimodal VR-Systems
24 citations · 2017
📈 Most Prolific Year: 2017 (1 Papers)
🤝 Key Collaborators: 3
🏛 Institutions: University of Würzburg

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 15 days ago