Dennis Wiebusch
Papers
2
Total Citations
30
H-Index
2
About
Dennis Wiebusch is a researcher at the forefront of software engineering for Realtime Interactive Systems (RIS), with a focus on Virtual, Augmented, and Mixed Reality (VR, AR, MR), as well as robotics and Human-Computer Interaction (HCI). His major contributions lie in enhancing software quality for complex, multimodal systems. Wiebusch’s most-cited work, “Semantic Entity-Component State Management Techniques to Enhance Software Quality for Multimodal VR-Systems” (2017, 24 citations), addresses critical software qualities like modularity, modifiability, reusability, and API usability—key factors that determine the maintainability of architectures for VR, AR, and interactive human-robot systems. In his earlier influential paper, “Evaluating Scala, Actors, & Ontologies for Intelligent Realtime Interactive Systems” (2012, 6 citations), he systematically assessed three technical design approaches for RIS architectures, bridging VR/AR, robotics, and HCI. Wiebusch’s work is notable for its practical, engineering-focused approach to building more robust and adaptable interactive systems, making his research essential reading for students and developers working on next-generation immersive and intelligent environments.
Research Focus
Key Achievements
Top Papers
- 1
- 2