Brett Sherrick
Papers
1
Total Citations
3
H-Index
1
About
Brett Sherrick is a researcher at the intersection of virtual reality, game design, and programming education. His work explores how immersive environments can transform the way people learn to code, with a focus on making programming more intuitive and engaging through spatial interaction. His most cited paper, "Hack.VR: A Programming Game in Virtual Reality" (2020), introduces a novel VR programming language where nodes represent functions and connections represent data flow. In this system, players reprogram VR objects like elevators and robots, blending gameplay with computational thinking. Though early in its citation impact, Hack.VR represents a pioneering contribution to the field of VR-based programming pedagogy, offering a tangible, hands-on approach to abstract concepts. Sherrick’s work is notable for its interdisciplinary reach, bridging computer science education, human-computer interaction, and game studies. His research signals a growing interest in leveraging virtual reality not just for entertainment, but as a powerful tool for learning and skill development.
Research Focus
Key Achievements
Top Papers
- 1Hack.VR: A Programming Game in Virtual Reality3 citations · 2020