Home /Research /Hack.VR: A Programming Game in Virtual Reality
OTHER

Hack.VR: A Programming Game in Virtual Reality

Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev

Year
2020
Citations
3
Access
Open access

Abstract

In this article we describe Hack.VR, an object-oriented programming game in virtual reality. Hack.VR uses a VR programming language in which nodes represent functions and node connections represent data flow. Using this programming framework, players reprogram VR objects such as elevators, robots, and switches. Hack.VR has been designed to be highly interactable both physically and semantically.

Keywords

Computer scienceVirtual realityHuman–computer interactionElevatorGame programmingVideo gameGame designMultimediaGame DeveloperGame design document

Related papers

Browse all OTHER papers