OTHER
Hack.VR: A Programming Game in Virtual Reality
Dominic Kao, Christos Mousas, Alejandra J. Magana, D. Fox Harrell, Rabindra Ratan, Edward F. Melcer, Brett Sherrick, Paul Parsons, Dmitri A. Gusev
- Year
- 2020
- Citations
- 3
- Access
- Open access
Abstract
In this article we describe Hack.VR, an object-oriented programming game in virtual reality. Hack.VR uses a VR programming language in which nodes represent functions and node connections represent data flow. Using this programming framework, players reprogram VR objects such as elevators, robots, and switches. Hack.VR has been designed to be highly interactable both physically and semantically.
Keywords
Computer scienceVirtual realityHuman–computer interactionElevatorGame programmingVideo gameGame designMultimediaGame DeveloperGame design document
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