Development of Young Children Coding Drone using Block Game
Bong‐Hyun Kim
- Year
- 2016
- Citations
- 5
- Access
- Open access
Abstract
Objectives: In this paper, we developed a coding system for a block games drones that children can feel the interest in software systems for leading educational material. Methods/Statistical Analysis: SW education is thinking of implementing a creative idea to SW. In addition, the students will easily SW educational, and fun to learn for yourself, this education should be intensified in the immersion process itself. Therefore, in this paper, we develop educational software coding system incorporating games and education. To this mixture was subjected to a software based on the coding block and the game design, develop a system to create, execute it as drones. Findings: To this end, training drones can easily touch the infant; it was easily configured as a possible assembly drones. Also developed a drone put the first priority on safety considering the age of the user. Finally, the sheathed touching by hand block intuitively control board-shaped product is available as to the training program, one was configured to be able to control by operating them. Improvements/Applications: Drone software coding for a block-based game developed in this paper is a smart education systems. Smart technology is utilized in the education system is implemented at the start of the study based on mathematical engineering robotics, computer science, programming. Digital interactive features of the Smart gives a higher education fun and interesting to students. Keywords: Block Game, Drone, Smart Education System, SW Coding, Wireless Communication
Keywords
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