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Player/Stage as Middleware for Ubiquitous Computing

Radu Bogdan Rusu, Alexis Maldonado, Michael Beetz, Matthias Kranz, Lorenz Mösenlechner, Paul Holleis, Albrecht Schmidt

Year
2006
Citations
8

Abstract

We propose Player/Stage, a well-known platform widely used in robotics, as middleware for ubiquitous computing. Player/Stage provides uniform interfaces to sensors and actuators and allows the computational matching of input and output. Player/Stage exactly addresses the issues of dealing with heterogeneous hardware but currently only with a focus towards robotics. We show how to integrate ubiquitous computing platforms into Player/Stage and propose Player/Stage as middleware for ubiquitous computing projects.

Keywords

Middleware (distributed applications)Computer scienceUbiquitous computingRoboticsFocus (optics)Ubiquitous robotStage (stratigraphy)Matching (statistics)Human–computer interactionDistributed computing

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