首页 /研究 /Player/Stage as Middleware for Ubiquitous Computing
OTHER

Player/Stage as Middleware for Ubiquitous Computing

Radu Bogdan Rusu, Alexis Maldonado, Michael Beetz, Matthias Kranz, Lorenz Mösenlechner, Paul Holleis, Albrecht Schmidt

发表年份
2006
引用次数
8

摘要

We propose Player/Stage, a well-known platform widely used in robotics, as middleware for ubiquitous computing. Player/Stage provides uniform interfaces to sensors and actuators and allows the computational matching of input and output. Player/Stage exactly addresses the issues of dealing with heterogeneous hardware but currently only with a focus towards robotics. We show how to integrate ubiquitous computing platforms into Player/Stage and propose Player/Stage as middleware for ubiquitous computing projects.

关键词

Middleware (distributed applications)Computer scienceUbiquitous computingRoboticsFocus (optics)Ubiquitous robotStage (stratigraphy)Matching (statistics)Human–computer interactionDistributed computing

相关论文

查看 OTHER 分类全部论文