OTHER
Fast simulation of vehicles with non-deformable tracks
Martin Pecka, Karel Zimmermann, Tomáš Svoboda
- Year
- 2017
- Citations
- 31
Abstract
This paper presents a novel technique that allows for both computationally fast and sufficiently plausible simulation of vehicles with non-deformable tracks. The method is based on an effect we have called Contact Surface Motion. A comparison with several other methods for simulation of tracked vehicle dynamics is presented with the aim to evaluate methods that are available off-the-shelf or with minimum effort in general-purpose robotics simulators. The proposed method is implemented as a plugin for the open-source physics-based simulator Gazebo using the Open Dynamics Engine.
Keywords
Plug-inComputer sciencePhysics engineOpen sourceRoboticsMotion (physics)SimulationVehicle dynamicsArtificial intelligenceRobot
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