OTHER
Robot design using Unity for computer games and robotic simulations
William A. Mattingly, Dar-Jen Chang, Richard Paris, Neil Smith, John C. Blevins, Mingjun Ouyang
- Year
- 2012
- Citations
- 59
Abstract
We present a new approach to robot design, using the Unity development environment as the primary authoring tool for a functional virtual robot. We also discuss the development of a collection of design assets in the form of Unity packages which we have found to greatly improve the workflow and accessibility of robot design for computer games and robotic simulations.
Keywords
RobotComputer scienceWorkflowHuman–computer interactionSimulationArtificial intelligence
Related papers
OTHER
📊 26,957 cites
Statistical Learning Theory
Yuhai Wu, Vladimir Vapnik
1999
PERCEPTION
📊 22,245 cites
Artificial intelligence: a modern approach
1995
OTHER
Open access📊 20,501 cites
Fractional Differential Equations
Igor Podlubný
2025
OTHER
📊 18,993 cites
Applied Nonlinear Control
Jean-Jacques Slotine, Weiping Li
1991