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Robot design using Unity for computer games and robotic simulations

William A. Mattingly, Dar-Jen Chang, Richard Paris, Neil Smith, John C. Blevins, Mingjun Ouyang

发表年份
2012
引用次数
59

摘要

We present a new approach to robot design, using the Unity development environment as the primary authoring tool for a functional virtual robot. We also discuss the development of a collection of design assets in the form of Unity packages which we have found to greatly improve the workflow and accessibility of robot design for computer games and robotic simulations.

关键词

RobotComputer scienceWorkflowHuman–computer interactionSimulationArtificial intelligence

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