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Real-time depth processing for embedded platforms

Oscar Rahnama, Aleksej Makarov, Philip H. S. Torr

发表年份
2017
引用次数
3

摘要

Obtaining depth information of a scene is an important requirement in many computer-vision and robotics applications. For embedded platforms, passive stereo systems have many advantages over their active counterparts (i.e. LiDAR, Infrared). They are power efficient, cheap, robust to lighting conditions and inherently synchronized to the RGB images of the scene. However, stereo depth estimation is a computationally expensive task that operates over large amounts of data. For embedded applications which are often constrained by power consumption, obtaining accurate results in real-time is a challenge. We demonstrate a computationally and memory efficient implementation of a stereo block-matching algorithm in FPGA. The computational core achieves a throughput of 577 fps at standard VGA resolution whilst consuming less than 3 Watts of power. The data is processed using an in-stream approach that minimizes memory-access bottlenecks and best matches the raster scan readout of modern digital image sensors.

关键词

Computer scienceArtificial intelligenceBlock (permutation group theory)Computer visionField-programmable gate arrayRGB color modelVideo Graphics ArrayRaster graphicsComputer hardware

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