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A Review of Embodied Grasping

Pengjun Mao, Lingju Kong, Jun Wang

发表年份
2025
引用次数
4
访问权限
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摘要

Pre-trained models trained with internet-scale data have achieved significant improvements in perception, interaction, and reasoning. Using them as the basis of embodied grasping methods has greatly promoted the development of robotics applications. In this paper, we provide a comprehensive review of the latest developments in this field. First, we summarize the embodied foundations, including cutting-edge embodied robots, simulation platforms, publicly available datasets, and data acquisition methods, to fully understand the research focus. Then, the embodied algorithms are introduced, starting from pre-trained models, with three main research goals: (1) embodied perception, using data captured by visual sensors to perform point cloud extraction or 3D reconstruction, combined with pre-trained models, to understand the target object and external environment and directly predict the execution of actions; (2) embodied strategy: In imitation learning, the pre-trained model is used to enhance data or as a feature extractor to enhance the generalization ability of the model. In reinforcement learning, the pre-trained model is used to obtain the optimal reward function, which improves the learning efficiency and ability of reinforcement learning; (3) embodied agent: The pre-trained model adopts hierarchical or holistic execution to achieve end-to-end robot control. Finally, the challenges of the current research are summarized, and a perspective on feasible technical routes is provided.

关键词

Embodied cognitionComputer scienceCognitive roboticsArtificial intelligenceEmbodied agentRobotReinforcement learningHuman–computer interactionField (mathematics)Imitation

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