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Hierarchical spherical distance fields for collision detection

Christoph Fünfzig, Torsten Ullrich, Dieter W. Fellner

发表年份
2006
引用次数
25

摘要

The problem of collision detection between objects is fundamental in many different communities including CAD, robotics, computer graphics, and computational geometry. This article presents a fast collision detection technique for all types of rigid bodies, demonstrated using polygon soups. We present two algorithms for computing a discrete spherical distance field of models. For compactly storing the distance field, we use a subsampling filter bank.

关键词

Collision detectionComputer sciencePolygon (computer graphics)Computer graphicsCADComputational geometryArtificial intelligenceComputer graphics (images)CollisionRobotics

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