Rachel McDonnell

Trinity College Dublin

Papers

11

Total Citations

484

H-Index

9

About

Rachel McDonnell is a leading researcher in computer graphics, virtual humans, and human-computer interaction, whose work sits at the fascinating intersection of technology and human perception. Best known for her influential surveys on eye gaze and animation in virtual agents — her 2015 review alone has garnered over 213 citations — McDonnell has fundamentally shaped how the research community understands and designs believable artificial characters. Her investigations into the "Uncanny Valley" phenomenon examine why near-photorealistic virtual humans can feel unsettling, offering practical guidance for developers in gaming, film, and robotics. More recently, her research has expanded into the nuanced effects of synthetic voice on social presence, empathy, and affinity, revealing how mismatches between visual realism and audio naturalness shape user experience in virtual reality environments. Her contributions to the ACM Handbook on Socially Interactive Agents further demonstrate her authority in defining best practices for the field. Across disciplines spanning animation, social robotics, and conversational interfaces, McDonnell's cumulative body of work — widely cited and practically impactful — provides indispensable foundations for anyone designing the next generation of virtual agents and human-machine interactions.

Research Focus

Key Achievements

9
H-Index
11
Papers
484
Total Citations
44
Avg Citations/Paper
🏆 Most Cited Paper
A Review of Eye Gaze in Virtual Agents, Social Robotics and HCI: Behaviour Generation, User Interaction and Perception
213 citations · 2015
📈 Most Prolific Year: 2022 (3 Papers)
🤝 Key Collaborators: 35
🏛 Institutions: Trinity College Dublin

Top Papers

  1. 1
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    Human or Robot?
    43 citations · 2021
  5. 5
    Face reality
    25 citations · 2010
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    Survival at the Museum
    15 citations · 2018
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    Appearance
    12 citations · 2021
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Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago