Papers

1

Total Citations

9

H-Index

1

About

Michael Rosenfelder is a researcher whose early work made notable contributions to the intersection of computer vision and interactive technology. His most-cited paper, "Obstacle and Game Element Detection with the 3D-Sensor Kinect" (2011), pioneered the use of low-cost depth-sensing cameras for real-time environmental perception. This work demonstrated how the Microsoft Kinect—originally designed for gaming—could be repurposed for detecting physical obstacles and game elements, laying groundwork for accessible robotics and augmented reality applications. With 9 citations, the paper reflects a focused impact in the emerging field of 3D sensor-based interaction. Rosenfelder’s research sits at the crossroads of sensor fusion, human-computer interaction, and computer vision, emphasizing practical, cost-effective solutions for spatial understanding. While his publication record is concise, his contribution to demonstrating the versatility of consumer-grade depth sensors remains relevant for students and researchers exploring low-cost prototyping in robotics and interactive systems.

Research Focus

Key Achievements

1
H-Index
1
Papers
9
Total Citations
9
Avg Citations/Paper
🏆 Most Cited Paper
Obstacle and Game Element Detection with the 3D-Sensor Kinect
9 citations · 2011
📈 Most Prolific Year: 2011 (1 Papers)
🤝 Key Collaborators: 3
🏛 Institutions: HTWG Hochschule Konstanz - Technik, Wirtschaft und Gestaltung

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 11 days ago