Daiyoung Kwon

Korea University

Papers

2

Total Citations

123

H-Index

2

About

Daiyoung Kwon is a researcher specializing in computing education, educational technology, and tangible interaction, with a particular focus on making programming accessible to young learners. His work addresses the critical challenge of introducing computational thinking and programming skills to elementary school students through innovative, engaging pedagogical approaches. Among his most notable contributions is his investigation into robot-based game environments as a vehicle for teaching computer programming concepts, published in 2016 and accumulating 75 citations. This research helped establish that interactive, playful contexts can significantly enhance problem-solving skill development in early computing education. Equally influential is his 2012 work on "Algorithmic Bricks," a tangible robot programming tool designed specifically for elementary students, which has garnered 48 citations. This tool addressed a recognized gap in available resources by giving children hands-on experience with the general programming process through physical, manipulable interfaces. Kwon's research reflects a broader vision of computing literacy as a universal skill — not confined to specialists — and his contributions have helped shape how educators design learning environments for young programmers. His combined citation impact underscores his meaningful influence on the fields of CS education and human-computer interaction for children.

Research Focus

Key Achievements

2
H-Index
2
Papers
123
Total Citations
62
Avg Citations/Paper
🏆 Most Cited Paper
The Effects of a Robot Game Environment on Computer Programming Education for Elementary School Students
75 citations · 2016
📈 Most Prolific Year: 2016 (1 Papers)
🤝 Key Collaborators: 4
🏛 Institutions: Korea University

Top Papers

  1. 1
  2. 2

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago