Papers

1

Total Citations

4

H-Index

1

About

Boyi Li is a researcher working at the intersection of artificial intelligence and robotics, with a focus on applying intelligent decision-making systems to real-world physical platforms. Their notable work includes the development of AI-driven decision rules and evaluation algorithms for Chinese chess, implemented through mobile robots navigating grid-based environments — a creative fusion of classical game theory, AI, and autonomous robotics. This 2014 publication demonstrates Li's interest in bridging abstract computational intelligence with tangible robotic movement and control, showcasing a practical approach to demonstrating AI capabilities through culturally significant game scenarios. The work has garnered 4 citations, contributing to the broader conversation around human-robot interaction and game-playing AI systems. Li's research reflects an early engagement with questions that have since become central to the field: how can intelligent systems make strategic decisions and translate them into physical action? For students exploring the convergence of robotics and artificial intelligence, Li's contributions offer an accessible and imaginative entry point into understanding how classical AI techniques can be embodied in mobile robotic systems.

Research Focus

Key Achievements

1
H-Index
1
Papers
4
Total Citations
4
Avg Citations/Paper
🏆 Most Cited Paper
Implementation of the chess game artificial intelligent using mobile robots
4 citations · 2014
📈 Most Prolific Year: 2014 (1 Papers)
🤝 Key Collaborators: 3
🏛 Institutions: National Yunlin University of Science and Technology

Top Papers

  1. 1

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago