Minetada Osano

University of Aizu

Papers

3

Total Citations

11

H-Index

2

About

Minetada Osano is a pioneering researcher in affective computing and human-robot interaction, with a focused commitment to developing emotionally intelligent systems for therapeutic and educational applications. His work centers on modeling and responding to human emotions through body gestures, utterances, and adaptive interfaces, particularly for children with autism spectrum disorder. Osano’s landmark 2006 study introduced a multi-agent interactive system that quantified children’s emotional performances through affective body gestures, demonstrating how robots and games can foster empathic behaviors and emotional development in children with mental-health challenges. This foundational work, cited 6 times, laid the groundwork for his subsequent research on creating adaptive game environments that monitor emotional states in real time (2007, 3 citations). He further advanced the field by developing a “soothing software robot” that models users’ emotions from spoken utterances (2009, 2 citations), addressing the growing need for comfort in stressful modern societies. Osano’s contributions highlight the critical role of emotionally responsive robots in therapy, showing that for robots to provide genuine comfort, they must not only simulate emotions but also adaptively respond to human affective cues. His research remains influential in shaping interactive systems that support emotional well-being and social skill development.

Research Focus

Key Achievements

2
H-Index
3
Papers
11
Total Citations
4
Avg Citations/Paper
🏆 Most Cited Paper
A Multi-agent Based Interactive System Towards Child’s Emotion Performances Quantified Through Affective Body Gestures
6 citations · 2006
📈 Most Prolific Year: 2006 (1 Papers)
🤝 Key Collaborators: 9
🏛 Institutions: University of Aizu

Top Papers

  1. 1
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  3. 3

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago