Martin Voigt

Papers

2

Total Citations

14

H-Index

2

About

Martin Voigt is a researcher at the intersection of human-computer interaction and machine learning, with a primary focus on making the tedious process of creating training data more engaging and efficient. His key research areas include gamification, user-centered design, and the human aspects of AI development, particularly for computer vision applications. Voigt’s major contribution lies in developing innovative approaches to transform the manual annotation of training data—a repetitive and tiring task—into a motivating, game-like experience. His most-cited works, including "A User-Centered Approach to Gamify the Manual Creation of Training Data for Machine Learning" (2021, 7 citations) and "Achiever or Explorer?" (2020, 7 citations), explore how different player types and motivational strategies can be leveraged to improve data quality and user satisfaction. By addressing the critical bottleneck of data labeling in supervised learning, Voigt’s research has practical implications for accelerating AI development while respecting human labor. His work is particularly notable for bridging the gap between user experience design and practical machine learning workflows, offering a human-centered path to scaling AI systems.

Research Focus

Key Achievements

2
H-Index
2
Papers
14
Total Citations
7
Avg Citations/Paper
🏆 Most Cited Paper
A User-Centered Approach to Gamify the Manual Creation of Training Data for Machine Learning
7 citations · 2021
📈 Most Prolific Year: 2021 (1 Papers)
🤝 Key Collaborators: 4

Top Papers

  1. 1
  2. 2
    Achiever or explorer?
    7 citations · 2020

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 13 days ago