Raimund Dachselt

TU Dresden

Papers

4

Total Citations

18

H-Index

2

About

Raimund Dachselt is a leading researcher in human-computer interaction, with a focus on gamification, human-robot interaction, and interactive systems. His work explores how to make complex, repetitive tasks more engaging and accessible through user-centered design. A key contribution is his research on gamifying the manual creation of training data for machine learning, as seen in his 2021 paper "A User-Centered Approach to Gamify the Manual Creation of Training Data for Machine Learning" (7 citations). This work addresses the critical challenge of making data annotation less tedious, directly impacting the development of AI systems like computer vision. Dachselt also investigates user motivation in gamified environments, as in "Achiever or explorer?" (2020, 7 citations), and has contributed to human-robot interaction with "Easy authoring of variable gestural expressions for a humanoid robot" (2014, 2 citations). His research bridges the gap between user experience and emerging technologies, offering practical solutions for improving efficiency and engagement in AI and robotics. With a growing citation impact, Dachselt’s work is essential for students and researchers interested in the intersection of gamification, interactive systems, and human-centered AI.

Research Focus

Key Achievements

2
H-Index
4
Papers
18
Total Citations
5
Avg Citations/Paper
🏆 Most Cited Paper
A User-Centered Approach to Gamify the Manual Creation of Training Data for Machine Learning
7 citations · 2021
📈 Most Prolific Year: 2021 (2 Papers)
🤝 Key Collaborators: 19
🏛 Institutions: TU Dresden

Top Papers

  1. 1
  2. 2
    Achiever or explorer?
    7 citations · 2020
  3. 3
  4. 4
    Sensors and actuators
    2 citations · 2021

Key Collaborators

Contact & Links

Available for collaboration
Content generated · 14 days ago