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Panoptyk

Mitchell Miller, Sean Mendonca, Nathan Philliber, Foaad Khosmood

Year
2019
Citations
2

Abstract

Project Panoptyk is a game engine designed to run Massive Multiplayer Online (MMO) games with information creation, sharing, and exchange as the central gameplay focus. This engine is a work in progress, intended to serve as a platform for simulating human/robot interaction, as well as automatic generation of game assets, quests, and real-estate. The project also aims to create an open platform allowing indie and research communities to experiment with MMO concepts. In pursuit of these goals, we identify and address a number of challenges that have traditionally made it difficult for independent designers or researchers to be competitive in creation of new MMO games.

Keywords

Game engineComputer scienceFocus (optics)Real estateWork (physics)Human–computer interactionWorld Wide WebRobotMultimediaEngineering

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