Panoptyk
Mitchell Miller, Sean Mendonca, Nathan Philliber, Foaad Khosmood
- 发表年份
- 2019
- 引用次数
- 2
摘要
Project Panoptyk is a game engine designed to run Massive Multiplayer Online (MMO) games with information creation, sharing, and exchange as the central gameplay focus. This engine is a work in progress, intended to serve as a platform for simulating human/robot interaction, as well as automatic generation of game assets, quests, and real-estate. The project also aims to create an open platform allowing indie and research communities to experiment with MMO concepts. In pursuit of these goals, we identify and address a number of challenges that have traditionally made it difficult for independent designers or researchers to be competitive in creation of new MMO games.
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