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Randolph's Robot Game is NP-complete!

Birgit Engels, Tom Kamphans

Year
2006
Citations
3

Abstract

We introduce a new type of movement constraints for a swarm of robots in a grid environment. This type is inspired by Alex Randolphs board game Ricochet Robot and may be used to model robots with very limited abilities for self localization: We assume that once a robot starts to drive in a certain direction, it does not stop its movement until it hits an obstacle wall or another robot. We show that the question, whether a given cell can be reached is NP-complete for arbitrary environments. A Java

Keywords

RobotObstacleJava appletComputer scienceMobile robotArtificial intelligenceSimulationJavaProgramming languageGeography

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