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A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting.

Silvia Guillén-Climent, Ainara Garzo, María Nieves Muñoz-Alcaraz, Pablo Casado-Adam, Javier Arcas Ruiz-Ruano, Manuela Mejías-Ruiz, Fernando Jesús Mayordomo-Riera

Year
2021
Citations
5
Access
Open access

Keywords

UsabilityRehabilitationStroke (engine)Physical medicine and rehabilitationMerlin (protein)PsychologyComputer scienceHuman–computer interactionMedicinePhysical therapy

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