OTHER
Map generation and localization for a LEGO NXT robot
Juan Felipe Medina Lee, Jaime Alberto Buitrago
- Year
- 2015
- Citations
- 5
Abstract
This article presents the construction of a 2-dimensional map for a mobile robot built with a Lego Mindstorms system version NXT, and its location in the map. For the mapping process, the ultrasonic sensor of the robot and a camera with a full space view were used. The Montecarlo algorithm was used for localization. The application is controlled from a graphic interface developed using Java programming language.
Keywords
JavaComputer scienceRobotMobile robotJava Programming LanguageProcess (computing)Computer visionInterface (matter)Ultrasonic sensorArtificial intelligence
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