Constructing a Digital Authentic Learning Playground by a Mixed Reality Platform and a Robot
Chin-Yeh Wang, Chi‐Hung Chen, Yu-Ling Chi, Jih-Hsien Lee, Gwo‐Dong Chen
- Year
- 2010
- Citations
- 10
- Access
- Open access
Abstract
In this paper, we introduce a learning playground in classroom implementation. Learning Playground is an interactive stage that learning content can be developed into an authentic, task-oriented scenario. Students can acquire knowledge by experiential learning in Learning Playground. Within current technical supports, we apply mixed reality to create a contextual learning platform and place a physical character, a robot, to connect learners and the virtual world. Referring to the experiment, we see learners’ motivations, involvement, pleasure and learning effectiveness increase, and they show their strong preference interacting with a robot with social emotions in the learning process.
Keywords
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