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Overview of Technologies for Building Robots in the Classroom

Cesar Vandevelde, Jelle Saldien, Cristina Ciocci, Bram Vanderborght

Year
2013
Citations
15
Access
Open access

Abstract

This paper aims to give an overview of technologies that can be used to implement robotics within an educational context. We discuss complete robotics systems as well as projects that implement only certain elements of a robotics system, such as electronics, hardware, or software. We believe that Maker Movement and DIY trends offers many new opportunities for teaching and feel that they will become much more prominent in the future. Products and projects discussed in this paper are: Mindstorms, Vex, Arduino, Dwengo, Raspberry Pi, MakeBlock, OpenBeam, BitBeam, Scratch, Blockly and ArduBlock.

Keywords

RoboticsArduinoContext (archaeology)Artificial intelligenceRobotEducational roboticsComputer scienceRaspberry piScratchSoftware

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