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Wiimote robot control using human motion models

Christian Smith, Henrik I. Christensen

Year
2009
Citations
27

Abstract

As mass-market video game controllers have become more advanced, there has been a recent increase in interest for using these as intuitive and inexpensive control devices. In this paper we examine position control for a robot using a wiimote game controller. We show that human motion models can be used to achieve better precision than traditional tracking approaches, sufficient for simpler tasks. We also present an experiment that shows that very intuitive control can be achieved, as novice subjects can control a robot arm through simple tasks after just a few minutes of practice and minimal instructions.

Keywords

Computer scienceRobotController (irrigation)Motion (physics)Motion controlControl (management)Tracking (education)Robot controlArtificial intelligenceHuman–computer interaction

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