Home /Research /A Deep Reinforcement Learning Approach for Active SLAM
PERCEPTION

A Deep Reinforcement Learning Approach for Active SLAM

Julio A. Placed, José A. Castellanos

Year
2020
Citations
46
Access
Open access

Abstract

In this paper, we formulate the active SLAM paradigm in terms of model-free Deep Reinforcement Learning, embedding the traditional utility functions based on the Theory of Optimal Experimental Design in rewards, and therefore relaxing the intensive computations of classical approaches. We validate such formulation in a complex simulation environment, using a state-of-the-art deep Q-learning architecture with laser measurements as network inputs. Trained agents become capable not only to learn a policy to navigate and explore in the absence of an environment model but also to transfer their knowledge to previously unseen maps, which is a key requirement in robotic exploration.

Keywords

Reinforcement learningComputer scienceArtificial intelligenceEmbeddingDeep learningKey (lock)ComputationArchitectureTransfer of learningState (computer science)

Related papers

Browse all PERCEPTION papers