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MANIPULATION

A new representation for collision avoidance and detection

Ángel P. del Pobil, Miguel A. Serna, Juan Llovet

Year
2003
Citations
54

Abstract

By combining the simplicity of the sphere and the power of the motion of hierarchy of detail, a novel model is proposed with applications to collision avoidance and detection in 3D. The model is based on a double spherical representation for solid bodies. First, each element making up the robot and the obstacles is approximated by a set of exterior spheres which are automatically defined. Second, another set composed of interior spheres is generated. These representations define a hierarchy, since they can be redefined as many times as necessary; starting with two spheres per element, the approximation may be improved until it contains hundreds of spheres. Moreover, they converge to a zero-error representation. The proposed models leads to a simple treatment for the problem of collision detection, and it is further applied to collision-free path planning for manipulators in 3D.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">&gt;</ETX>

Keywords

SPHERESCollision detectionRepresentation (politics)HierarchySet (abstract data type)Computer scienceCollisionElement (criminal law)Simple (philosophy)Motion planning

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