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Visual motion estimation and tracking of rigid bodies by physical simulation

Damien Jade Duff

发表年份
2011
引用次数
2
访问权限
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摘要

This thesis applies knowledge of the physical dynamics of objects to estimating object motion from vision when estimation from vision alone fails. It differentiates itself from existing physics-based vision by building in robustness to situations where existing visual estimation tends to fail: fast motion, blur, glare, distractors, and partial or full occlusion. A real-time physics simulator is incorporated into a stochastic framework by adding several different models of how noise is injected into the dynamics. Several different algorithms are proposed and experimentally validated on two problems:
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\n motion estimation and object tracking.
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\nThe performance of visual motion estimation from colour histograms of a ball moving in two dimensions is improved considerably when a physics simulator is integrated into a
\nMAP procedure involving non-linear optimisation and RANSAC-like methods. Process noise or initial condition noise in conjunction with a physics-based dynamics results in improved robustness on hard visual problems.
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\nA particle filter applied to the task of full 6D visual tracking of the pose an object being pushed by a robot in a table-top environment is improved on difficult visual problems by incorporating a simulator as a dynamics model and injecting noise as forces into the simulator.

关键词

Computer visionArtificial intelligenceRobustness (evolution)Particle filterComputer scienceMotion estimationNoise (video)Filter (signal processing)

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