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Some Performance Bounds of Strategies for Graph Exploration

Alessandro Riva, Alberto Quattrini Li, Francesco Amigoni

发表年份
2015
引用次数
2

摘要

Exploration of unknown environments is relevant for many robotics applications, like map building and coverage. Several works in the literature have proposed exploration strategies that drive a mobile robot to greedily choose where to go next in order to incrementally map an initially unknown environment. In this paper, we theoretically study the worst and average traveled distance required to explore graph-based environments by some exploration strategies that consider distance and information gain in selecting the next destination location.

关键词

Computer scienceMobile robotRoboticsGraphArtificial intelligenceRobotHuman–computer interactionTheoretical computer science

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