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A Control Approach For Real Time Human Grasp Simulation with Deformable Fingertips

M. Rougeron, Jean‐François Le Garrec, Alain Micaelli, F.B. Ouezdou

发表年份
2006
引用次数
3

摘要

This paper presents a control approach for human grasp simulation in a real-time context. We consider a 12-dof hand grasping quasi-rigid objects, either for fine manipulation or perturbation rejection. The objective is to translate and rotate the object with respect to non-sliding conditions. In order to improve the visual realism and the stability of the simulation, we use a locally deformable model on fingertips with friction. The resolution of contact forces is used for controlling the system with a set of 23 muscles. This paper presents also a new technique for solving the grasping force optimization problem, allowing real time simulation. This work is part of a virtual human project and combines robotic control experiments and theoretical laws of deformations in a global simulation

关键词

GRASPComputer scienceContext (archaeology)Perturbation (astronomy)Virtual realitySet (abstract data type)Control theory (sociology)Control (management)Control engineeringSimulation

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