首页 /研究 /Evolving morphology and control: A distributed approach
OTHER

Evolving morphology and control: A distributed approach

Mariagiovanna Mazzapioda, Angelo Cangelosi, Stefano Nolfi

发表年份
2009
引用次数
12

摘要

In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on an artificial ontogenetic process in which the genotype does not specify directly the characteristics of the creatures but rather the growing rules that determine how an initial artificial embryo will develop on a fully formed individual. More specifically, the creatures are generated through a developmental process which occurs in time and space and which is realized through the progressive addition of both structural parts and regulatory substances which affect the successive course of the morphogenetic process. The creatures are provided with a distributed control system made up of several independent neural controllers embedded in the different body parts which only have access to local sensory information and which coordinate through the effects of physical actions mediated by the external environment through the emission/detection of signals which diffuse locally in space. The analysis of evolved creatures shows how they display effective morphology and control mechanisms which allow them to walk effectively and robustly both on regular and irregular terrains in all the replications of the experiment. Moreover, the obtained results show how the possibility to develop such skills can be improved by also selecting individuals on the basis of a task-independent component which reward them for the ability to coordinate the movements of their parts.

关键词

CreaturesProcess (computing)Computer scienceComponent (thermodynamics)Artificial intelligenceRobotControl (management)Basis (linear algebra)Adaptation (eye)Task (project management)

相关论文

查看 OTHER 分类全部论文